Greeting, Star Warriors!
I had so much fun with my first Star Wars: Destiny tournament (deets right hur) that I couldn't wait to do another!
My original plan was to run it exactly like the first one, I.E. with the same number of decks. But after placing two separate orders for singles and acquiring a gravity feed box of the new set, Legacies, things quickly shot into Hyperspace. By the time I was done, sixteen different decks were vying for galactic supremacy!
Naturally, with things changing so much, the card lists for each deck are also in flux. In fact, at one point I had to spin characters off from established decks to form brand new ones. Think of this as a flurry of mid-season trades! I'll try to do my best to keep you informed of these tweaks but I consider all of these decks to be works in progress and I'm constantly fiddling with them.
As you'll soon see, not only did the tournament double in size, the play-by-play for each match became increasingly detailed. As such, I've decided to make this a "living post" which I'll update every few days with the results of a new match. Not only will this spare me a nigh-insurmountable initial time investment it should make the post more approachable for visitors as well.
So, with all of that established..."Let's get ready to rumblllllllllllle!!!"
ROUND ONE - MATCH ONE
WONDER TWIN POWERS - ACTIVATE!
Characters: Luke Skywalker - Jedi Knight and Leia Organa - Born Leader
Battlefield: Moisture Farm - Tatooine
Supports: Launch Bay x 2, Strike Team, Outpost
Droids: C-3PO and R2-D2
Ability: Fearless, Force Training, Coordination, Force Protection
Equipment: Jedi Robes
Weapons: DH 17 Blaster Pistol, Lightsaber, Luke Skywalker's Lightsaber
Events: Daring Escape, Our Only Hope, Willpower, Block, Leadership, Dodge, Deflect, The Day Is Ours, Fierce Resolve, Defiance, Take Cover, Determination, Force Misdirection, Lightsaber Pull, Strategic Planning
*** VERSUS ***
SERVANTS OF THE DARK SIDE
Characters: Servant of the Darkside and Darth Vader (Elite) - Sith Lord
Battlefield: Separatist Base - Mustafar
Supports: Power Of The Darkside, Emperor's Favor
Vehicles: Darth Vader's TIE Advanced
Upgrades: Now I Am The Master
Abilities: Force Choke, Force Throw, Immobilize
Equipment: Sith Holocron
Weapons: Lightsaber Pike, Vibroknife, Grand Inquisitor's Lightsaber
Events: Pulling The Strings, Dodge x 2, Force Strike x 2, Lightsaber Throw, Isolation x 2, Block x 2, Abandon All Hope, No Disintegrations x 2, The Power Of The Force x 2, Your Skills Are Complete, It Will All Be Mine, Lightsaber Pull, Battle of the Wills
In quick succession, Luke got "Force Trained", Leia promoted "Teamwork" and Vader played with his "Holocron". "Force Strike" hit the table two times in a row, dealing a total of six Melee damage to Luke! Our boi responded by arming himself with his namesake"Lightsaber". The Bad Guys dropped "No Disintegrations", prompting a Discard. Luke remained "Fearless", giving him the ability to draw two new cards and get a Shield with every Activation. Vader swapped his "Holocron" out for "Force Choke". Ruh-roh.
Our favorite neophyte Jedi proceeded to tee up six points of Melee damage but Vader countered with a "Choke" Special, dealing one smack to Luke and turning one of his 3-Melee dice to a miss. Fortunately Leia's re-roll came to the rescue! She gave her bro back his power smash (#unfortunatewording) and then dialed up a "Teamwork" Special. But then mean ol' Papa Vader delivered three Melee damage of his own to Luke, dropping him down to one point shy of defeat.
Luke went on to pummel the Servant with six damage blowing out his target's lone Shield. The Servant bounced back, taking on two new replacement Shields. Knowing that his elimination was inevitable, Luke convinced his sis to take the two Shields provided by the "Teamwork" die. The Bad Guys Claimed the Battlefield, dealing a single point to Luke and knocking him right the fux out.
The Servants kicked off the next round with "Abandon All Hope", flushing all of Leia's resources down the space-loo. After recovering two back from her dice, she immediately constructed an "Outpost". Vader proceeded to clobber her Shields with three Melee damage. Leia Claimed, delivering a point of damage to her pops. The Servants finished the turn by gaining one Supply.
C-3PO shuffled onto the scene and the Servant generated three Melee damage. Noticing this, Leia quickly put her Shields up. The Bad Guys dropped "Power of the Dark Side" and Leia took two hits after they rolled a Blank on the next turn. A Focus provided by the "Outpost" turned Leia's Character Die to two Ranged damage. In reply, the forces of evil chucked out "Power of the Force" to re-roll Vader's die. Leia dealt her Ranged damage to the Servant but thanks to those pesky Shields he was still kickin'.
To add insult to injury, Vader's activation forced Leia to discard "Co-Ordination". Done with this crappy round, she Claimed the Battlefield to put a point of damage on Vader. The Sith Lord responded by piling two more damage onto his "beloved" daughter.
Leia finally got her "Lightsaber", but this long-awaited moment was short-lived. After the Dark Side forced three Discards with a second "No Disintegrations", Vader pulled a Padme on his own daughter (#toosoon) via a lethal "Choke".
SERVANTS OF THE DARK SIDE WINS!
Wow, rough match for the Twins. Their deck really benefits from getting "Launch Bay" and / or "Strike Team" out early, so it was probably short-sighted to spend my early Resources on Luke's saber.
I always knew that Elite Vader could be vicious and this match certainly proved that!
Next up: "We Do Need Their Scum", a semi-finalist from the the first Tournament, goes up against a re-constituted and re-jiggered "Millennial Falcon". How will a heavily-armed Fett and Bossk fare against wunderkind Rey, traitor-riffic Finn and a new mystery ally?
Tune in next week to find out!
ROUND ONE- MATCH TWO
Characters: Rey - Force Prodigy, Finn - First Order Defector, Max Kanata – Pirate Queen
Battlefield: Starship Graveyard
Supports: It Binds All Things, Awakening
Support - Vehicles: Quadjumper
Support - Droids: BB-8
Support – Location: Maz’s Vault
Abilities: Second Chance x 2, Force Heal, Force Training
Equipment: Jedi Robes
Weapons: Rey's Staff, Rey's Lightsaber
Events: Draw Attention, Take Cover, Riposte, Heroism, Defensive Stance, Draw Attention, Deflect x 1, Unpredictable, Dodge, Block x 2, Mind Trick, Willpower, Negotiate, Use The Force, Flank, Daring Escape, Let The Wookiee Win.
*** VERSUS ***
WE DO NEED THEIR SCUM
Characters: Boba Fett (Elite) - Deadly Mercenary and Bossk - Wookiee Slayer
Battlefield: Mos Eisley - Spaceport
Supports: Weapon Cache, My Kind Of Scum, Black Market, Infamous, Hutt Ties, Underworld Connections
Vehicles: Z 95 Headhunter, Hound's Tooth, Slave-1
Upgrades: Prized Possession
Abilities: Deadly, Hunter Instinct, Jetpack
Equipment: Mandalorian Armor, Cable Launcher
Weapons: Thermal Detonator x 2, Hidden Blaster, Relby VE 10 Mortar Gun, Flame Thrower, Wrist Rockets
Events: He Doesn't Like You, Threaten, Entangle, Subdue, Go For The Kill, Take Flight, Relentless, Pursuit x 2, Evade
Rey dons “Jedi Robes” and gets two bonus Shields since this happened on turn one. She then Activates, as per her Special Ability. The bounty hunters pay two Resources for the “Hound’s Tooth”. Maz Activates, turning her and Rey’s Focus into a three-point Melee attack. The hunters respond with “Take Flight” for free. Bossk Activates, rolling one Ranged damage. Three damage is delivered to Fett, but one is soaked up by a Shield. The Millennials Claim the Battlefield. Before the round ends, the hunters pay one Resource to get two, courtesy of the “Hound’s Tooth”. Then they deliver two Melee and one Ranged damage to Maz. Oh, and Bossk gets his “Relby”.
Maz Activates, resolving her Focus to magically transform Finn’s blank into two Ranged, which goes on Fett. Boba retaliates by rolling double Specials and Maz takes two more damage. Finn plays “Draw Attention” to divert two of her wounds but not long after the Millennials are forced to Claim. Bossk gets a last minute single smack in on Maz before the rounds ends.
The Millennials play a much-needed “Second Chance” on the already-bloodied Maz. Bossk activates his “Hunter’s Instinct”. Finn also gets his own “Second Chance”! Bossk Activates, shifting one Damage from Finn to Rey and on the following turn two more Ranged damage is piled onto her. After Maz Activates she resolves both her and Rey’s Focus, setting up one Melee from Finn with a +2 assist from Rey. Fett counters this with “He Doesn't Like You”, removing one of his own blanks to take out Finn’s Melee die. Out of options, the Millennials are forced to Claim. The hunters pile on, playing “Weapons Cache" and then discarding “Threaten” to re-roll four dice. Fett gets another Special, resolving both it and the “Hound’s Tooth” die to deal a whopping four damage to Rey!
The good guys lead with “Maz’s Vault” while the bounty hunters bring in a “Z-95 Headhunter”. Bossk activates, methodically shifting one Damage from Finn to Rey. He then resolves the “Hunters Instinct” Special, leaving our favorite Force prodigy with only two Health remaining. Maz Activates and gets a Focus which she uses to give Rey one Melee. She then resolves Finn’s two Ranged on Fett with a +1 assist from Rey. Fett strikes back with two Ranged damage on Rey, eliminating her. Tapped out, the Millennials are forced to Claim and the bounty hunters go on a tear. Fett’s one Resource powers Bossk’s three Melee on Maz and then a two-value Disrupt is resolved. Bossk then drops a punishing four damage on Maz. Knocked out, she discards “Second Chance” to come back with five health.
Butt Hole Eyes...er, Maz, rolls and resolves one Focus to turn Finn’s die to a 2 Ranged result, which he promptly uses to blast Fett. “Hunter’s Instinct” is played on Maz for two points of damage. Fresh out of options, the Millennials are once again forced to Claim the Battlefield. Fett uses four Melee to knock out Maz for a second time and then proceeds to whack Finn upside the head for one Ranged.
Finn picks up “Rey’s Lightsaber”. In quick succession, the bad guys deploy “Underworld Connections”, “Deadly” on Fett and then “Hutt Ties”. The good guys respond with two Ranged damage to Boba. Again, the Millennials must prematurely Claim, putting “Jedi Robes” back on top of their deck. Before the round ends, Finn gets rawked by a brutal four points of Ranged damage from Fett and the “Cache”. Another single Damage comes from Fett’s Special and two more from “Hunter’s Instinct”. Yeesh.
Finn applies “Jedi Robes” as a giant body-sized band-aid. Bossk gets a “Thermal Detonator”. Finn polishes off Fett with one Ranged Damage. Bossk “Entangles” Finn for one Ranged Damage. Finn’s all out of tricks so he’s forced to Claim. Bossk goes HAM on Finn with three Ranged damage, killing him. “Second Chance” kicks in and he comes back with five health but then Bossk resolves a “Thermal Detonator” special for three points, “Hunter’s Instinct” for two and the “Headhunter” for one.
Winner: We Do Need Their Scum
***At first I was concerned that I’d stumbled upon a game-breaking combo that recycled an infinite loop of “Second Chances”. Mercifully I noticed that these cards are meant to be discarded from play after they’re activated.
Maz’s ability to daisy-chain dice resolutions together is great and all, but Finn and Rey just weren't generating much damage. To mitigate this I swapped in a “Hidden Blaster” for "Riposte" with “What's a Padawan?” and another “Hidden Blaster” for a “Dodge” with the bounty hunters.
Hopefully that’ll improve their odds in a future match.
Next up: a Sith powerhouse faces off against Han and his 62%-more-thematically-appropriate partner!
ROUND ONE - MATCH THREE
THE EMPEROR’S NEW GROOVE
Characters: Palpatine – Galactic Emperor, Royal Guard
Battlefield: Emperor’s Throne Room
Supports: Emperor’s Favor, Power of the Dark Side
Support - Vehicles: n/a
Support - Droids: n/a
Support – Location: n/a
Upgrades: Dark Counsel
Abilities: Force Lightning, Temptation, Force Illusion, Force Rend
Equipment: Sith Holocron
Weapons: Vibroknife, Infantry Grenades
Events: Deflect, Power of the Force, Feel Your Anger x 2, Manipulate x 2, Doubt x 2, Indomitable, Snare, Boundless Ambition, Overconfidence, Momentum Shift, Block, Pulling the Strings, Nowhere to Run, The Price of Failure, Dodge, As I Have Foreseen, Intimidate.
*** VERSUS ***
Characters: Han Solo - Scoundrel and Chewbacca – Loyal Friend
Battlefield: Outer Rim Outpost – Nal Hutta
Vehicles: Millennium Falcon
Upgrades: Life Debt, Ammo Belt
Abilities: Roguish Charm
Equipment: Quickdraw Holster
Weapons: DL-44 Heavy Blaster Pistol, Bowcaster
Events: Battle Rage, Shoot First x 2, Let The Wookiee Win, Close Quarters Assault x 2, Scruffy Looking Nerf Herder x 2, Impulsive x 2, Cheat, Quick Draw, Block, Disarm, Never Tell Me The Odds, Against The Odds, Hyperspace Jump, Scramble, Smuggling, Dodge, Smuggler’s Run, Sabotage, “Fair” Trade.
The Emperor kicks things off, dealing three Ranged to Han and then two damage to Chewie for his special ability. Han pays one Resource to plow the Guard for three Ranged damage and, in response, the Royal Guard gets one Shield. The round ends after Chewbacca takes on a “Life Debt” and the bad guys Claim the Battlefield.
After Palpatine gets "UNLIMITED POWAAAAH!!!" with “Force Lightning”. He rolls four Ranged (requiring a cost-prohibitive one Resource) and two Discards. Han pays a Resource to blast the Guard again. The Emperor resolves the Discards and the good guys are forced to chuck out “Smuggler’s Run” and – EEP! – “Bowcaster”. Our favorite walking carpet then takes two points of damage from the Emperor’s special ability. The bad guys then turf “As I Have Foreseen” to re-roll. This time the Emperor gets two Ranged and a blank. The good guys Claim, Chewie turns his own die to the Special, flips Palpy’s die to four Ranged and then hammers the Guard, killing him. Since the Emperor can't resolve the die’s cost, he’s forced to end the turn.
The good guys play “Cheat”, swapping an “Ammo Belt” for the “Bowcaster” while the Emperor incongruously scores some “Infantry Grenades”. Han picks up a Resource. The Emperor rolls a two Discard result, so after Han and Chewie both take a point of damage, they're forced to throw out “Sabotage” and “Disarm”. The Furry One gets a “Quick Draw”-augmented “Bowcaster” so he Activates immediately. The Emperor resolves his Grenade Special, delivering two damage to both of his enemies. He then piles two more Ranged damage onto the wookiee. Chewbacca fires back, using his “Bowcaster’s” Special to smack the Emperor for a point. After Palpy Claims the Battlefield, Han and Chewie polish off the round by picking up a Resource.
Han gets his “DL 44 Blaster Pistol” and, thanks to the Ambush keyword, he also snags a Shield and then Activates. The Emperor spends two Resources for Dodge, which returns a whopping six Ranged damage. Ouch! The Emperor then discards “Price of Failure” to re-roll. Chewbacca resolves his Special, inflicting one damage on the Emperor. Palp then makes the wookiee’s hair stand on end with three Ranged damage! Han loses a Shield and takes a damage from the Emperor’s relentless Special Ability. The good guys Claim and since the Emperor can’t pay for the cost for his four-Ranged “Force Lightning”, the round ends.
Han generates an insane six damage but Palpatine is ready for this. He flops “Overconfidence”, forcing the smuggler to re-roll, getting two Disrupt and one Resource, the latter of which is lost. Vicious! As a consolation prize, Han resolves the two Disrupt. The Emperor rolls four Ranged on two dice and the good guys play “Let the Wookiee Win”, delivering two damage to Palp. Then Chewie takes four Ranged damage right in his furry mush. With that, he’s knocked out and Han mourns by Claiming the Battlefield.
Han gets another “DL 44” so now he’s like an interstellar version of Chow Yun Fat. This gives him another Shield and he Activates. The Emperor plays “Indomitable” and gets three Shields! Han plays “Against the Odds”, producing two Ranged damage. Next up, Palpy plays “Intimidate” and Han loses his Shield. Our favorite scruffy-looking nerf-herder then discards “Close Quarters Assault” to re-roll his “DL 44” die and ends up smoking the Emperor for four points, three of which is soaked up by Shields. The Emperor then pays one Resource to drop a nasty four Ranged lightning blast on Han, who immediately Claims. The Emperor gets two Shields and the round ends.
Monsieur Solo Activates. The Emperor plays “Doubt” on Han’s three Ranged roll but he gets the same result. He pays one Resource and Palpy takes a net of one damage. Han then jettisons “Block” to re-roll one of his blank dice but gets a duplicate result. The Emperor plays the appropriately-named “Feel Your Anger” which turfs one of Han’s blanks but also a Supply die. Han then discards “’Fair’ Trade” to re-roll but he only gets one Supply. “Emperors Favor” hits the table. Han resolves his one Supply and then claims on his next Action. The Emperor picks up two Shields then delivers two Ranged to Han, finishing him off.
Winner: The Emperor’s New Groove
As expected, the Emperor is a freakin’ brute. This deck is basically the polar opposite of “We Do Need Their Scum” which has a shit-ton of Supports and Upgrades. But this one also works. Like really, really well.
It works because that be-helmeted, red-fabric-swaddled meat-shield the Royal Guard can soak up lots of damage while the 15-health Emperor gets established. It works because the bad guys have some pretty hardcore dice manipulation. But it works mainly because Palp is probably gonna light you up with four to five damage...every...SINGLE...TURN.
Even though the Emperor won, I thought that Han and Chewie acquitted themselves rather nicely, mainly because their relative speed is a big threat to this deck. Next time out I’ll trim “Best Budz” down a bit more and table an elite Chewie.
Next up: an octogenarian Jedi and his fledgling
er...padawan take on the whole Empire by themselves!
ROUND ONE - MATCH FOUR
IMPERIAL WAR MACHINE
Characters: Ciena Ree - Adept Pilot, General Veers - Field Commander, Veteran Stormtrooper
Battlefield: Imperial Academy
Supports: Imperial HQ, E-Web Emplacement, Armored Support, Attrition, Tech Team
Vehicles: Speeder Bike Scout, AT-ST, AT-DP
Droids: Interrogation Droid, Probe Droid
Abilities: Imperial Discipline, Promotion
Equipment: Plastoid Armor
Vehicle: 74-Z Speeder Bike
Weapons: Infantry Grenades, T7 Ion Disruptor Rifle, EMP Grenades
Events: Take Prisoner, Tactical Mastery, Imperial Envoy, First Strike, Occupation, Flanking Maneuver, Covering Fire, Probe, Firepower, Imperial Backing, Imperial War Machine, Imperial Might, Pinned Down
*** VERSUS ***
"WHAT'S A PADAWAN?"
Characters: Luke Skywalker (Elite) - Unlikely Hero and Obi-Wan Kenobi - Mysterious Hermit
Battlefield: Obi-Wan's Hut
Supports: It Binds All Things, Your Eyes Can Deceive You, Perseverance
Upgrades: Journals of Ben Kenobi
Abilities: Force Focus, Akashi Training x 2, One With The Force, Inner Strength, Psychometry
Weapons: Hidden Blaster, Lightsaber, Hunting Rifle x 2, Heirloom Lightsaber, Shoto Lightsaber
Events: Heightened Awareness, Invigorate, Guard, Distraction, Force Vision, Voices Cry Out, Rejuvenate, Noble Sacrifice, Alter, Mislead, Bestow, Krayt Dragon Howl, Mind Trick
“What's a Padawan?” starts, paying two Resources to play “Force Focus” on Luke. The Imperials bring in an “Interrogation Droid”, which later forces a Discard of “Heightened Awareness”. Ben uses a Focus to turn one of Luke's dice to a 2-Ranged side. Luke then uses his own “Force Focus” to turn his other die to a 2-Ranged result! He then heaps all four points of damage on Ciena! “What’s A Padawan?” go on to Claim the Battlefield and Luke gets a Shield. The Imperials end the turn with Veers giving Ciena a badly-needed Shield.
After a flurry of activations, the “Interrogation Droid” forces the good guys to turf “Mislead” while “What’s A Padawan?” collect two Resources. Veers gets a “Promotion” and draws a card. “One With The Force” is played on Obi-Wan (natch). Once again, Ben’s Focus transforms Luke’s die into a two-Ranged result and on the following turn this damage strikes Ciena, who loses one Shield and takes one damage. The good guys Claim and Ben gets a Shield. The villains play “Imperial HQ”, pick up one Resource and assault Luke with three points of damage. He takes a net of two thanks to his Shields and the round ends.
The Veteran Stormtrooper picks up some “Infantry Grenades”. Ben executes his now-trademarked stunt of using a Focus to turn one of Luke's dice to two Ranged. Luke returns the favor, using “Force Focus” to spin Ben’s “One With The Force” die to a three-Ranged result! Four Resources are spent to bring “Tactical Mastery” onto the table. One Shield is placed on the Trooper and one Range damage goes to Luke. “What’s A Padawan?” clobber Ciena with four more Ranged damage, knocking her out! Two more points are delivered to Veers, so he loses a Shield and takes one point. The Imperials collect one Resource. The good guys Claim and Luke gets a Shield. Fresh out of options, the Imperials end the turn.
Luke ignites his “Lightsaber”. The Stormtrooper inexplicably gets dressed up in a second set of “Plastoid Armor”, giving him 10 Health. When the villains table “Imperial Envoy” two “Makashi Trainings” are revealed. Since this is an Upgrade, nothing is lost. Luke delivers one Ranged damage to Veers and then picks up a Shield. Ben Claims, giving one Shield to Luke. The Impies use their “HQ” to make the two-Ranged “Infantry Grenades” side free to play and then plaster Luke for three points of damage. After his Shields are reduced, he ends up taking one damage. The turn ends after the villains collect a single Resource.
“What's A Padawan?”plays “R2-D2” for one Resource. For two Resources, “Imperial Might” hits the table hammering Ben for a blistering five points of damage! The “Interrogation Droid” forces the good guys to Discard “Makashi Training”. Once again, Ben uses a Focus to switch one of Luke’s die to two Ranged. The Imperial spend two Resources to play “Imperial Backing” and later “Tech Team” comes down for free. The good guys direct a punishing five damage on Veers! Veers uses a Focus to turn the “Infantry Grenade” to its Special. The good guys spend one Resource for three melee damage on Veers, knocking him out of commission! The “Infantry Grenades” go ‘splody, dealing two damage to both Luke and Ben. Luke collects a Resource. The Imperials Claim but the Trooper can't get a Shield ‘cuz he’s not Blue. *beep, boop* Luke finishes the turn by picking up one Shield.
“Tech Team” lowers the cost of the “AT-DP” by two Resources. Ben gets “Makashi Training”. The “Interrogation Droid” forces the good guys to jettison “Bestow”. Luke uses a Focus to turn one of his dice to two Ranged. The Impies discard “Firepower” to reroll the Trooper’s one-Ranged result and his blank. Luke does a two-Resource Power Action which delivers a whopping four damage to the Trooper. The embattled bucket-head strikes back at Ben for one damage. The Trooper is then brutalized for another three damage before he’s forced to Claim. “What’s a Padawan?” polish off the round by dealing one more Ranged damage to the Trooper and collecting two Resources.
“Armored Support” is played for free, thanks to the Imperial’s “Tech Team”. The villains pay one Resource for three damage on Ben but thanks to his Shields, he only takes one. Luke’s “Lightsaber” Special does two damage to the Trooper. “Imperial HQ” resolves, covering the cost of three Ranged damage on Ben...he’s eliminated! “Makashi Training” played on Luke for free. Monsieur Skywalker then proceeds to use a Focus result to turn one of his own Character Die to two Ranged. Next turn he takes a Power Action, spends two Resourcse to deal three ranged damage to the Trooper and he’s K.O.’ed!
“WHAT'S A PADAWAN?” wins!
The Imperials rolled a lot of blanks so, honestly, I don’t know if the solution is to add more Weapons and Vehicles to the deck. Cheaper options, more Resource generation or the ability to retrieve cards would be equally-attractive additions. Sadly, the “Disruptor Rifle” and the “AT-ST” arrived in hand waaaaaaaay too late in the game.
As for Luke and Ben, their synergy is pretty obvious. Not only can Ben soak up a crap-ton of damage, his ability to consistently customize Luke’s dice is pretty sweet. The deck also seems to generate Resources reasonably well, which, in turn, often translates into some pretty potent Power Attacks.
Next up: a fledgling Rebel deck gets a baptism by fire in battle against the last tournament’s champion!
C'mon...you know you wanna see it!